#ifndef _VERTEX_TYPES_H
#define _VERTEX_TYPES_H

namespace Graphics
{
	namespace VertexType
	{
		struct PosUV
		{
			Vector3f position;
			Vector2f uv;
			PosUV() {}
			PosUV(const Vector3f& aPosition, const Vector2f& aUV) : position(aPosition), uv(aUV) {}
		};
	}
}

#endif